Learn Godot From Scratch Build Your First Games and Learn to Code

Learn Godot From Scratch Build Your First Games and Learn to Code | 31.17 MB
Title: Learn Godot From Scratch Build Your First Games and Learn to Code
Author: Zenva Academy
Category: N/A
Language: English | 337 Pages | ISBN: 9781808658938
Description:
New to game development? Start here. Learn Godot 4 from absolute zero, no coding experience required.
Godot is the free, open-source engine powering a new generation of indie games, and this book is the friendliest way in. Starting from a fresh install, you'll learn how the engine actually works, write your very first lines of GDScript, and finish by building a working player controller and a collectible coin that you coded yourself.
What you'll learn:
Who this book is for:
Complete beginners with no prior coding or game development experience who want a solid, properly explained foundation in Godot 4.
Why this book works:
Written for Godot 4.6, this is a clear, step-by-step guide with no filler, from the team at Zenva, whose courses have taught millions of people to code and make games. Your purchase includes the complete downloadable project files and full source code, so you'll never get stuck and can keep building long after the final page.
DOWNLOAD:
https://rapidgator.net/file/5416319bc131d370550be442afe301f2/9781808658938.rar
https://nitroflare.com/view/E5B347E78CDB8FD/9781808658938.rar
New to game development? Start here. Learn Godot 4 from absolute zero, no coding experience required.
Godot is the free, open-source engine powering a new generation of indie games, and this book is the friendliest way in. Starting from a fresh install, you'll learn how the engine actually works, write your very first lines of GDScript, and finish by building a working player controller and a collectible coin that you coded yourself.
What you'll learn:
- Install Godot 4.6 and navigate the editor with confidence
- Understand the core building blocks of every game: nodes, scenes, hierarchies, and transforms
- Work in 3D space with materials, lighting, cameras, and viewports
- Code in GDScript from scratch: variables, math, conditionals, functions, and vectors
- Build a fully working player controller and a collectible coin
- Polish your project and export it to share with the world
Who this book is for:
Complete beginners with no prior coding or game development experience who want a solid, properly explained foundation in Godot 4.
Why this book works:
Written for Godot 4.6, this is a clear, step-by-step guide with no filler, from the team at Zenva, whose courses have taught millions of people to code and make games. Your purchase includes the complete downloadable project files and full source code, so you'll never get stuck and can keep building long after the final page.
DOWNLOAD:
https://rapidgator.net/file/5416319bc131d370550be442afe301f2/9781808658938.rar
https://nitroflare.com/view/E5B347E78CDB8FD/9781808658938.rar
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